Indonesian agricultural production is unpredictable. The harvest quality causes this is not-optimal harvest quality. The researchers provide a solution by utilizing a severe game design model as a learning medium to make decisions for optimizing production. In comparison, Blockchain technology is for data security, Distributed ledgers and Smart Contracts. The transaction between producers and consumers are permanent and verified. For the literature study of optimization to maximize farmers' production, the researchers use Simplex Method as an objective function and the Pareto function as an optimization model for multiple problems by finding solutions for all purposes to improve farmers' production. Multi-Objective Optimization, Linear Programming, Blockchain, and Hierarchical State Finite Machine are needed to design a serious game. This study designed Hierarchical State Finite Machine Serious Game using Blockchain and Multi-Objective Optimization method as a learning medium to simulate farmers making decisions In producing agricultural quantities based on consumer demand, stock, price, season, and planting time. Blockchain is used to track the availability of farm stocks so that the supply of consumer needs is met.