Some studies have shown that emotions can alter our perception of time (Droit-Volet & Meck, 2007; Özgör et al., 2018). This may be due to an alteration of the speed of the pacemaker component of our internal clock as proposed by the Scalar Expectancy Model of time perception (Gibbon et al., 1984; Wearden, 1991, 2003; Wearden & Ferrara, 1996). This model posits that humans possess a pacemaker that generates pulses at a constant rate that are then stored in an accumulator. During a timing task, a given number of pulses can be compared to the number of pulses stored in reference memory and a decision arises. The pacemaker rhythm is variable and sensitive to emotional states, stimuli and content, and in particular to stimuli arousal, which increases are associated with an increased pacemaker speed (Cui et al., 2023; Volkinburg & Balsam, 2014). The resulting greater number of pulses being generated leads to overestimation of durations compared to neutral conditions.
Although time perception can be studied in several paradigms (Hancock & Block, 2012; Ünver, 2023), an established task that can be used to investigate biases in time perception is the temporal bisection task (Carvalho et al., 2019; Grommet et al., 2019; Kopec & Brody, 2010). In such a task, participants are first presented with reference standard durations, usually by presenting the same stimulus for a short period of time (e.g., 300ms) and for a long period of time (e.g., 1300ms), so that they learn these standards. After successfully learning these, comparison stimuli are presented. These are presented in various lengths between the two learnt standard durations (e.g., 500, 700, 900, and 1100ms). Participants’ task is to determine whether the duration of each stimulus is closest to the short or to the long standard duration. By fitting a psychometric curve to this data, it is possible to determine the bisection point, or point of subjective equivalence (PSE), in which participants are as likely to respond “short” as “long”. A shift to the bisection function to the left shows an overestimation of duration, whereas a shift to the right shows a relative underestimation.
Regarding the elicitation of emotion, various paradigms and tasks have also been used including affective or emotional priming (Avero & Calvo, 2006; Brunet, 2023; Chen et al., 2020; Kang et al., 2021; Klauer, 1998; Lohse & Overgaard, 2019; Schräder et al., 2023) and employing different stimuli modalities such as auditory (Degner, 2011; Lin & Liang, 2023) and visual stimuli (Maureira et al., 2015; Zhang et al., 2006). This was done to such an extent that several databases exist providing researchers with validated stimuli for their own studies, such as the International Affective Picture System or IAPS for pictures (Bradley & Lang, 2007; Branco et al., 2023), the International Affective Digitized Sounds or IADS (Bradley, 1999; Yang et al., 2018) and the Oxford Vocal Sounds database or OxVoc (Parsons et al., 2014) for sounds, the Emotional Movie Database or EMDb for films (Carvalho et al., 2012) and, recently, several virtual reality databases (Dozio et al., 2021; Gnacek et al., 2024; Li et al., 2017; Mancuso et al., 2024). There is some research showing the feasibility of affective priming in virtual reality (Burattini et al., 2023; Faita et al., 2016; Lipp et al., 2021; Somarathna et al., 2023). Although measuring emotions accurately in virtual reality can be challenging (Bastida et al., 2024; Marín-Morales et al., 2020), this can be done with wearable sensors (Marín-Morales et al., 2018; Rahmani et al., 2024) when participants are required to be mobile during the experiment but also with standard laboratory equipment when they are not (Hinkle et al., 2019; Tabbaa et al., 2022). Studies show that virtual reality experiences produce a higher sense of presence or immersion (Lønne et al., 2023; Schöne, Kisker, Lange, et al., 2023; Servotte et al., 2020; Wilkinson et al., 2021) and equivalent (Chirico & Gaggioli, 2019; Rivu et al., 2021) or more pronounced emotional responses (Estupiñán et al., 2014; Hidaka et al., 2017; Higuera-Trujillo et al., 2017; Schöne, Kisker, Sylvester, et al., 2023) especially in the case of fear (Diemer et al., 2015; Liao et al., 2019).
Emotional priming has been paired with time perception tasks (Gros et al., 2016). Findings suggest that priming individuals to positive and negative emotions can alter our perception of time due to the heightened arousal of non-neutral stimuli (Droit-Volet & Gil, 2016; Droit-Volet & Meck, 2007; Lehockey et al., 2018; Ma et al., 2021) leading to time overestimations for emotional stimuli. This seems compatible with an arousal-based timing mechanism in humans rather than an attentional one (Ma et al., 2021), which is explained by the SET model presented above. At any rate, a time-perception model must consider attentional, arousal, and memory components, especially when utilizing biologically relevant stimuli that may capture attention away from competing nonbiologically relevant stimuli with similar arousal levels (Lake, 2016; Lake et al., 2016; Ohman et al., 2001). Studies have shown that aversive stimuli lead to duration overestimation (Dirnberger et al., 2012), especially when stimuli are anger-inducing (Wang et al., 2024) or fear-inducing (Fayolle et al., 2015; Grommet et al., 2011), an effect that increases with arousal despite some variation existing among stimuli with similar levels of arousal (Gil & Droit-Volet, 2012). Other studies have shown that emotional states can lead to a time-drag effect, that is, a perceived slowing down of the flow of time that is opposite to a time-flying effect, the perception of time passing faster (Li & Yuen, 2015), and that other factors such as perceptual complexity can also influence time perception (Folta-Schoofs et al., 2014). Specifically, when a bisection task is used, studies have shown fearful or threatening stimuli (Droit-Volet & Gil, 2016; Fayolle et al., 2015; Grommet et al., 2019; Tipples, 2011, 2019) and anger stimuli (Gil & Droit-Volet, 2011; Tipples, 2008) leading to a shift in the bisection curve to the left with lower bisection points corresponding to an overestimation of duration. Positive emotions produce conflicting results with overestimations and underestimations appearing in the literature (Colonnello et al., 2016; Droit-Volet et al., 2010), and a similar effect can be found for negative stimuli when low arousal and high arousal stimuli are compared (Angrilli et al., 1997; McManus et al., 2024) with low arousal negative stimuli being underestimated and high arousal negative stimuli being overestimated compared to positive stimuli. A recent meta-analysis (Cui et al., 2023) has shown that, in general, stimuli of negative valence and of high arousal tend to result in overestimations compared to positive valence and low arousal. This effect, however, can depend on stimuli modality and temporal paradigm. In addition, while a recent study has found it feasible to employ fear priming in virtual reality for the purposes of studying time perception (Kitajima et al., 2022), it remains unclear what were the effects of fear as invoked in virtual reality on time perception. This is particularly important considering that a different study has shown that a VR experience, compared to a non-VR but similar experience, caused by itself changes in time perception (Bogon et al., 2024). Indeed, while activity in VR may not cause changes in time perception, stimuli’s spatial characteristics may do so (Read et al., 2023).
There are a few that studies that have explored the patterns of brain activity during time perception tasks (Radua et al., 2014; Üstün et al., 2017) and others that have explored the patterns of brain activity after emotional priming (Suslow et al., 2013). However, existing literature that has simultaneously explored activations during time perception tasks after priming is scarce. Some studies have identified critical structures and patterns in emotional processing (Bush et al., 2018) and time perception (Coull et al., 2004; Fontes et al., 2016; Meck, 2005). One such is the dorsolateral prefrontal cortex (DLPFC), a structure that is also known to participate in the regulation of negative emotions, of which fear is a particular case (Sotres-Bayon & Quirk, 2010), together with the left lateral prefrontal, dorsal medial prefrontal, left rostral medial prefrontal, posterior cingulate, and orbital prefrontal cortices (Ochsner et al., 2004). This structure is also involved in time perception both in humans (Smith et al., 2003; Tregellas et al., 2006) and in other primates (Onoe et al., 2001). Some studies have shown that the ventromedial prefrontal cortex (vmPFC) also contributes to emotional regulation by encoding emotional stimuli and by regulating anxiety and fear (Battaglia et al., 2022; Delgado et al., 2008; Diekhof et al., 2011; Gonzalez & Fanselow, 2020; Suzuki & Tanaka, 2021) and processing higher-order reward (Kroker et al., 2022, 2024). Crucially, this area does not seem to be associated with time perception other than mental time travel and future thinking (Bertossi et al., 2016; Ciaramelli et al., 2021).
With non-invasive neuromodulation techniques such as tDCS or transcranial magnetic stimulation (TMS) it is possible to manipulate the neutral activity of target areas to enhance or hinder emotional regulation (Albein-Urios et al., 2023; Choi et al., 2016; Clarke et al., 2020, 2021; De Smet et al., 2023; Qiu et al., 2023; Trémolière et al., 2018) or to alter time perception (Jones et al., 2004; Koch et al., 2004; Méndez et al., 2017; Vicario et al., 2013). Even though the underlying mechanisms of tDCS are still not fully understood, typically, because anodal stimulation depolarizes neurons and thus increases the probability of action potentials to occur and cathodal stimulation does the opposite (Nitsche et al., 2008, 2015; Utz et al., 2010), protocols place the anode over the area they wish to excite or the cathode in the area they wish to inhibit. Recent studies have indeed found some modulating effects of tDCS on vmPFC (Boehme et al., 2024; Roesmann et al., 2022), with anodal stimulation of the right vmPFC showing the most promise in preventing fear from being processed (Abend et al., 2016; Lei et al., 2024).
To our knowledge, no one has explored whether changing neural activity using tDCS impacts the effect of VR emotional priming on time perception in a region mostly associated with emotional processing but not time perception such as the vmPFC. Thus, the aim of the current work is to investigate the impact of VR emotional priming on a specific time perception task, the temporal bisection, and to explore potential modulating effects of tDCS over the vmPFC on the relationship between emotional priming and time perception. Specifically, we expect: a) Participants’ heart-rate, heart-rate variability, electrodermal activity and self-reported arousal will increase during the exposure a fear-inducing VR video while self-reported valence will decrease; b) Conversely, those in the neutral VR condition will show no difference in those measures compared to their baseline; c) Participants’s points of subjective equivalence will be lower in the fear-inducing VR condition compared to the neutral VR condition; d) The effects of priming will be prevented for those participants that were submitted to active tDCS.