As a result of the historical reasons of the development of Chinese traditional culture, landscape has gradually become an important tourist attraction in the development of China's tourism industry (Figure 1). The development of this kind of scenic spot has provided a positive impetus to the development of the pleasure of national tourism and the development of traditional culture. Therefore, the scenery park landscape design in China has become the trend of the development of the times. However, in the design of landscape architecture, the traditional design process may cause waste of resources to some extent, and may cause serious environmental pollution. In the design of traditional landscape architecture, many designers often lack much proficient design and drawing ability, which, to some extent, causes many errors in the design process. It also makes a series of incongruous phenomena such as increasing the use of resources in the final building process, extending the design cycle and so on (Olatunji and Sher, 2014). Therefore, many researchers have begun to try to apply more advanced technology to the actual landscape design process of the park. With the rapid development of computer technology, a lot of design processes have some ancillary technologies, which makes the traditional design process more simple and efficient. This provides a positive impetus for the development of related technologies of landscape design in China.
The rapid development of computer technology can provide data for the whole industry to collect information, which provides information basis for the development of the industry. With the development of this technology, a variety of branch technologies have been studied and used. Virtual reality technology is a new technology built on the basis of computer technology in the 60s of last century. This technology has gone through the stages of simple visual system, 3D visualization system and virtual simulation system, so that the application of this technology in various industries is gradually enhanced (Ommani, 2011). With the continuous improvement of the theory of virtual reality, more and more scholars in tourism industry began to apply this technology to the landscape design process in China. And more systems and desktop software are gradually being developed (Canciani et al., 2016). Under the cooperation of all kinds of research systems and universities in China, more and more modeling soft wares of landscape architecture have begun to prefer operation, easy operation, low cost and high efficiency. This provides a technical support for the design of landscape architecture in China, which is more close to the design of real virtual reality scene (Kersten and Lindstaedt, 2012). The development of virtual reality technology provides a certain technical support for the scenery park landscape design for our country. However, due to the development of computer technology in China is relatively late, it cannot make more perfect theory being studied and applied in the actual landscape architecture design process. To a certain extent, it has caused obstacles in the process of landscape design in China, thus making the development of the overall tourism industry in our country restricted. Therefore, in order to make the virtual reality technology in the landscape design in our country gets more perfect development. In this study, the landscape designer based on the idea of using computer virtual reality software related to the practical needs of our country no longer exists some historical sites based on the people's real recovery, and the advantages of computer aided technology is analyzed, in order to determine the feasibility of using this kind of technology in China's landscape design process. The detailed research scheme of this study is shown below:
(1) First, the author through reading and overview of the relevant information, and based on an overview of the application of virtual reality technology for China's lack of landscape in landscape design. The author further analyzes and explores the advantages of landscape design and virtual reality technology from the point of design of landscape architecture. And the use of software based on the provided theoretical and technical support for the follow-up research and virtual reality technology. In this study, the author first contrasts the performance of the 5 popular soft wares, which are now popular, and the comparison analysis is shown in Table 1, as shown in Table 1.
Table 1
comparison between five commonly used modeling software
Software
|
Modeling Speed
|
Modeling Ability
|
Amending The Convenience
|
Whether It Is Oriented To Design
|
3ds Max
|
Fast
|
High
|
More Convenient
|
Not Oriented To Design
|
Maya
|
Fast
|
Much Higher
|
More Convenient
|
Not Oriented To Design
|
Sketch up
|
Much Faster
|
Higher
|
Very Convenient
|
Design-Oriented
|
Cinema4d
|
Much Faster
|
High
|
More Convenient
|
Not Oriented To Design
|
Rhino
|
Much Faster
|
Much Higher
|
More Convenient
|
Not Oriented To Design
|
(2) Based on the understanding of related theory, the author introduces the virtual display technology involved in the various design aspects, so as to use modeling software related (through the comparative analysis, the author in this study selected Sketch Up software as the actual use of software) for the overall design of an actual landscape. By reading and analyzing the relevant information (Amirhossein et al., 2013), the application of virtual reality technology in the actual scenery park landscape design scenic spots in this study is shown in Figure 2.
(3) The author studies the virtual reality technology and applies it to the design of the actual landscape design. Then the author uses the traditional design method to make overall planning for the landscape rendering and post production process, and gives the landscape design results of the two different technologies to the more reliable designers in the related industries. By comparing with the traditional landscape architecture design technology, the sense of the senses is compared. Then, the author compares and analyses many other indexes, such as resource utilization rate, completion efficiency, late operation cost and environmental pollution status, and then clears up the feasibility of virtual reality technology in landscape architecture design in China.
(4) Through the introduction of the above theories and technologies, the author further determines the feasibility of the application of virtual reality technology in practical applications. On the basis of the common analysis of relevant data and practical applications, the author then determines the main advantages and properties of virtual reality technology. On this basis, the author introduced fuzzy comprehensive evaluation and analysis theory to analyze the main advantage factors of the application of virtual reality technology, so as to provide data reference for later improvement of the technology. The fuzzy comprehensive evaluation analysis model introduced in this study is as follows: